Product Designer

Designer. Builder. Leading AI experience at Paradox (now part of Workday).

I grew up on AIM, MySpace, and World of Warcraft.

My career accidentally started at age 12, designing and selling forum signature graphics (or GFX as we called it at the time) to gaming communities with a totally legitimate copy of Photoshop CS2.

Prototyping is how I build shared understanding. I believe the fastest path to the right solution is to build it, put it in front of people, and iterate like hell.

I'm driven by curiosity, craft, and exploring the edges of what's possible

I also love to hike, game, and root for the New York Knicks.

Projects

Work

Writing